

There’s also a fitting chiptune soundtrack here to go along with all the action, although I would say that there were no tracks that I really loved – still, it’s perfectly fitting for the game presented here.

It’s all well thought-out and gives the city a grander feel than it might otherwise have, even if the UI can be a little intrusive at times with all the pop-up. Important scenes are animating showing more detailed models of the characters (things like Player finding one of the key items by holding it over his head) and it’s during these points where you get a better feel of the character design, while some levels might be a side-scrolling platformer or a level where you’re infiltrating the floors of a building by using the elevator. Retro City Rampage shines most in the graphical department when it’s mixing things up and Vblank have done an excellent job in this regard. Thankfully the framerate always holds steady no matter what happens on screen and there are tonnes of different locations to explore, from the interiors of buildings to the winding streets, back-alleys of gaming arcades and completely contrasting sunny beaches or picturesque parks – which gives the city a really nice feel. There’s a bright colour palette throughout whether it be the zany character designs (sweat bomber being a particular explosive example, although the main character’s black leather jacket and blue quiff perhaps isn’t the most exciting choice) or the sea of explosions you’ll witness as you cause havoc across Theftopolis. With noticeably cleaner graphics than its original incarnation from 2012, Retro City Rampage DX makes the most of its 8-bit aesthetic to create some manic and colourful scenes, making this one of the more memorable retro tributes available on Vita.Įverything here looks like significantly more advanced than 8-bit games of the era but equally could fit right in with them thanks to its pixelated characters, slightly jagged cars and sprawling city that you get to explore at your leisure.
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Still, Theftopolis is an interesting world with a seedy underbelly full of crime as you’d expect from a Grand Theft Auto-esque title and it’s very fun to explore it and find your way around all the shops and different locations from sprawling beaches to hobo-infested back alleys, giving the city a grimy and unique feel.
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Some ideas permeate, such as the AT Corp who want to use time travel to manipulate the market and the game offers plenty of commentary on this, plus the state of gaming in general (which I truly appreciated as it’s scathing and doesn’t hold back in its disdain) but for a plot as a whole, I just wasn’t particularly engaged with what was going on beyond the meta aspects. The problem is that it’s all a bit schizophrenic when you’re actually experiencing it – you flit from one place to another doing odd jobs for people and slowly gathering the items you need meaning it’s hard to keep track of who is who along the way (one minute you’re delivering newspapers, the next you’re having a child with a woman who invited you over for coffee). It’s an absolute mish-mash of ideas that does seem overwhelming at times, but definitely adds to the game’s charm.

Aside from the aforementioned Back to the Future meets Doctor Who plot focus (if you didn’t get that already from the description above), within the first half an hour I’d dived into a green pipe Mario-style, seen the Duck Hunt dog pop up (as well as the “toasty” guy from Mortal Kombat), battled a team of ninja turtles who came up from the sewers to attack me and saw a crime-fighting CEO who seems suspiciously reminiscent of Batman. An epic parody from start to finish, Retro City Rampage casts you as Player, a two-bit criminal who gets whisked to the future city of Theftopolis in a time-travelling telephone booth where he meets a mad scientist with his own time-travelling car (sound familiar?) and when the pair get stuck there, Player must find the parts to repair the vehicle so he can return back to his life in 1985.įrom the moment you zone into Theftopolis, you’ll be inundated with references to videogames and pop culture icons that make the story an absolute treat for those with a broad knowledge of this stuff.
